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See the game before you play it

Sneak Peak Sneak Peak
Playable GDC Version Playable GDC Version
First Working... First Working...
First Screenshots First Screenshots
First Concept Art First Concept Art

Sneak Peak Screenshots

We are getting REALLY close to the official launch of Billions on Facebook. With that said, there are so many things I wish I could tell you, but due to confidentiality, non-disclosure practices, yada, yada, yada, I cannot. What I can tell you is that the Facebook version of Billions is much more robust than the GDC 2010 version you’ve… Continue »
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Playable GDC Version

It’s been about three weeks since we saw the first working prototype of Billions, Save Them All. Since then we’ve had several discussions with Klaus and Francois regarding the development progress of the game. We’ve discussed art style, gameplay, GDC requirements, 3DVIA Studio and more. After all of this, I am proud to announce we have an actual working, playable… Continue »
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First Working Prototype

Today we received the first working/playable prototype of Billions, Save Them All from Francois. It’s very exciting to be able to experience the gameplay for the first time. Right now, most of the gameplay is done. You are able to move around the blocks on all sides, build bridges, captures Mogaloos with your Suck-o-Matic gun (which has now changed to… Continue »
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First Screenshots

Klaus sent over screenshots today of his early 3D work. It’s the first time we’ve seen the concept art turn from 2D to 3D. Continue »
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First Concept Art

Just got first-draft concept art from the Billions lead artist. So far the art is looking great! Check it out here and let us know what you think. Looking forward to seeing the next round and early 3D art. Continue »